FORMS & TEXTURES

"A REFLECTION ABOUT THE BOUNDARIES BETWEEN ART & DESIGN"

SEE IT LIVE AT THE MILAN DESIGN WEEK
ISOLA DESIGN DISTRICT - VIA CONFALONIERI 11, milan

Since we started our studio Masquespacio in 2010 we have been working on a wide range of interior & product design projects. Many times during this process we have been questioning what are the boundaries between Art & Design.  Is our work to be considered a 100% design work or could it be pronounced as a mix between both, due to its amount of details, emotions and profound sense, questioning the regular and searching for a specific sense behind each concept? 

 

 

Are the functional details we need to integrate in our designs for restaurants, making our artistic features in the same interiors being defined as a design element although it is purely an artistic feature? 

 

What if our furniture designs like the Alex & Andrea collection are not created with the purpose of being purely a functional pair of seats, but as an artistic element that wants you to make reflect about what is to be considered a masculine and feminine material in our gender-friendly world?

With the “Forms & Textures” exhibition we want to start the discussion about the boundaries between Art & Design. Who is responsible to define if an object is considered an artwork or just a design? Is functionality the only reason to justify an object as a design element instead as an artwork? Or is it the reflection behind the object that makes it an artistic interpretation?

 

 

The “Forms & Textures” collection in this sense is presented as a serie of individual objects that could be interpreted at first sight as a chair, a lamp or a room divider, although its unusual and at first sight uncomfortable forms are making clear that we are not speaking about a functional design object.

 

 

The collection created from a line drawn on paper to a 3D printed object thus recreates a serie of different forms that could represent a furniture and lighting collection, but although its unusual and unusable forms converts them in an artwork challenging the viewer to reflect about the boundaries between Art & Design.

LISTEN TO THE EXPLANATION IN ENGLISH BY CHRIS

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The Design Process:

Following our reflection about “The boundaries between Design & Art” we wanted to start the creation process of the collection, changing our way of developing an artwork. Hereby instead of designing the different elements digitally in 3D as we always do;  we decided to initiate the creation process through the use of a pencil and a paper.

 

The starting point of the collection thus was just a line drawn on a paper, that intensified our reflection about the line that defines if an object is an artwork or a design. In a further stage we started to process the lines in 3D, creating different forms that are standing by its own and at the same time connecting together; marked by a partition line that clearly creates a boundary between each form that makes the complete artwork. At the same time using a contrast of different textures, through materials and colors for each form we wanted to represent the boundaries between a design and artwork.

 

The different designs were developed from a 2D point of view and later converted in a 3D printed object, as part of the process were tradition and technology come together, questioning the use of analogic and digital techniques in design and art. 

LISTEN TO THE EXPLANATION IN ENGLISH BY CHRIS

ESCUCHA LA EXPLICACIÓN DE ANA EN ESPAÑOL

THE COLLECTION

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DESIGN IN MOTION